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Jugundiz (Germanic Skirmishers)
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Jugundiz (Germanic Skirmishers)

Primary Weapon

  • Type: spear
  • Attack: 4
  • Charge: 4
  • Lethality: 1
  • Range: 55
  • Ammo: 6
  • Attributes: Thrown missile

Secondary Weapon

  • Type: spear
  • Attack: 13
  • Charge: 4
  • Lethality: 0.13
  • Attributes: light spear

Defence

  • Armour: 1
  • Shield: 3
  • Skill: 10

Recruitment

  • Soldiers: 50
  • Cost: 753
  • Upkeep: 188
  • Turns: 1

Mental

  • Morale: 9
  • Discipline: normal
  • Training: untrained

Other

  • Hit Points: 1
  • Mass: 0.95
  • Attributes: Can board ships, Improved hiding in forest, Can hide in long grass, Very Hardy
  • Formation: square
  • Side/Back spacing: 1.2/1.4
  • Mount effects: chariot +4, horse -2, elephant -1
  • Ownership: Swebozez, Eleutheroi

Jugunthiz (Germanic Skirmishers)
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Jugunthiz (Germanic Skirmishers)

Primary Weapon

  • Type: javelin
  • Attack: 7
  • Charge: 0
  • Lethality: 1
  • Range: 60
  • Ammo: 6
  • Attributes: thrown missile

Secondary Weapon

  • Type: spear
  • Attack: 3
  • Charge: 2
  • Lethality: 1

Defence

  • Armour: 2
  • Shield: 5
  • Skill: 3

Recruitment

  • Soldiers: 96
  • Cost: 720
  • Upkeep: 180
  • Turns: 1

Mental

  • Morale: 3
  • Discipline: low
  • Training: untrained

Other

  • Hit Points: 1
  • Mass: 0.8
  • Attributes: Can board ships, Improved hiding in forests, Hardy, Peasant, Free upkeep
  • Formation: square
  • Side/Back spacing: 1.82/3.3
  • Ownership: Aedui, Arverni, Boii, Getai, Lugia, Sweboz

EB1: The Youth is a skirmisher unit made up of young and inexperienced warriors, freemen of the lowest rank, lightly armed troops who should break up and harass enemy formations before the main battle lines meet, acting as a screen for heavier and more valuable troops.

EB2:The Jugunthiz ("Youth") is a unit of lightly armed skirmisher troops who break up and harass enemy formations before the main battle lines meet.

Description[]

The Jugundiz is a unit of lightly armed skirmisher troops who break up and harass enemy formations before the main battle lines meet, and act as a screen for heavy troops, taking losses in order to increase the odds of survival of more valuable “proven” warriors (Dugundiz) who stand just behind. They must first prove themselves in battle in order to earn experience and status and fight beside their betters. Their skills also make them useful in springing tactical ambushes. Each warrior is armed with a bundle of throwing spears, a slightly longer spear for melee and a stout ovular shield, but they do not wear armor, being poor and of low status, but also choosing speed over protection.

Historically, the Youth are composed of a tribe’s young and inexperienced warriors. These men had yet to prove themselves as warriors, having had little practice in close combat, but like all Germanic warriors were eager to gain honor in the face of battle, and more steady skirmishers for it.

Usage[]

The Jugundiz are capable skirmishers able to pepper the enemy with their javelins and also lure enemies and outrun them due to their stamina. They are also capable spearmen once they have run out of javelins and due to their strength in numbers, a match for light infantry and cavalry. Do not have let them fight unsupported as they have poor morale and may flee.

Germanic Skirmishers AOR

Jugundiz AOR

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