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Dorkim Garamantim (Garamantine Infantry)
Rebel garamantines inf
Dorkim Garamantim (Garamantine Infantry)

Primary Weapon

  • Type: spear
  • Attack: 5
  • Charge: 6
  • Lethality: 1
  • Range: 57.8
  • Ammo: 3
  • Attributes: Thrown before charge, Thrown missile

Secondary Weapon

  • Type: spear
  • Attack: 14
  • Charge: 6
  • Lethality: 0.13
  • Attributes: light spear

Defence

  • Armour: 1
  • Shield: 2
  • Skill: 11

Recruitment

  • Soldiers: 50
  • Cost: 1248
  • Upkeep: 312
  • Turns: 1

Mental

  • Morale: 11
  • Discipline: impetuous
  • Training: untrained

Other

  • Hit Points: 1
  • Mass: 1.05
  • Attributes: Can board ships, Can hide in forest, Very Hardy, Mercenary
  • Formation: square
  • Side/Back spacing: 1.2/1.4
  • Mount effects: elephant +1, chariot +2
  • Ownership: Aedui, Arche Seleukeia, Arverni, As'Sab'yn wal'Jau, Baktria, Casse, Epeiros, Getai, Hayasdan, Iberia, Koinon Hellenon, Makedonia, Pahlav, Pontos, Ptolemaioi, Safot Softim biKarthadast, Saka, Sauromatae, Senatvs Popvlvsqve Romanvs, Swebozez, Eleutheroi

Dorkim Garamantim (Garamantes Infantry)
EB2 Garamantes Infantry
Dorkim Garamantim (Garamantes Infantry)

Primary Weapon

  • Type: Javelin
  • Attack: 7
  • Charge: 0
  • Lethality: 1
  • Range: 70
  • Ammo: 1
  • Attributes: Thrown before charge, thrown weapon

Secondary Weapon

  • Type: spear
  • Attack: 4
  • Charge: 3
  • Lethality: 1
  • Attributes: light spear

Defence

  • Armour: 2
  • Shield: 3
  • Skill: 6

Recruitment

  • Soldiers: 80
  • Cost: 732
  • Upkeep: 183
  • Turns: 1

Mental

  • Morale: 3
  • Discipline: low
  • Training: trained

Other

  • Hit Points: 1
  • Mass: 0.9
  • Attributes: Can board ships, Can hide in forest, Hardy, Peasant, ,No skirmishing, Free upkeep
  • Formation: square
  • Side/Back spacing: 1.56/3
  • Mount effects: horse +2
  • Ownership: Karthadastim, Numidia
.

These Garamantine spearmen are excellent light infantry from the fringes of the Sahara desert and carry several javelins and a shield of leather.

Description

The Garamantine warriors are masters of hit and run tactics. Striking in raids from their oasis strongholds they attack towns, outposts, watchtowers, and nomadic tribes. They fight first with throwing spears and javelins but can close or hold when necessary with their spears and leather shields. They wear ostrich feathers tied to their heads to make them appear more fearsome and impressive and wear a cow skin cloak for protection both on the battlefield and against the natural environment.

Historically, the Garamantines were a group of Berber tribes living in North central Africa on the fringe of the Sahara desert that herded cattle and irrigated farmland. They conducted raids against towns to the North and against the nomadic Saharan people known to the Greeks as the Troglodytai. The Garamantines reached dominance in the second and third century AD and are often referred to as one of the first great Berber nations. They fought on foot, from horseback and from chariots. Much of the evidence for their equipment comes from their own rock art and Egyptian paintings of Libyan soldiers. Herodotos refers to the Garamantes as a fierce and aggressive tribe that would hunt down the Troglodytai but also says that they are a people who know little of war. Herodotos made the Garamantines famous for his fanciful tale of the cattle they raised which supposedly had horns so long they had to graze backwards.

Usage

These light infantry are made for fast and hard-hitting assaults, their low armor and disorganized formation makes them unsuitable to defensive tactics. However, their speed, stamina and good attack power makes them great assault infantry, attacking skirmishers units and flanking the enemy lines and taking out enemy cavalry.

Like other light infantry, they are highly vulnerable to missiles and they are no match for heavy infantry.

Garamantine Infantry AOR

Dorkim Garamantim AOR

EB-art-garamantine

Promotional Art

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